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Open/mount the dmg file (some commands will require that it is mounted). Search for Game Porting Toolkit and download it.If you have an old version Xcode installed, remove it.Search for Command Line Tools for Xcode 15 beta and download the dmg file, and run the contained pkg file.Visit Apple Developer Downloads site, these files are now free to download use for any logged in Apple account.macOS Ventura causes large numbers of issues with steamwebhelper.exe crashing so it isn't recommended, use the macOS Sonoma beta.
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You can download the pkg installer from Mr Macintosh blog. Toolkit install instructions Requirements 6.12 My game looks pixelated and the display resolution is limited.6.10 My game won’t boot anymore even though I made no changes.6.9 My game won’t run because it requires Mono.6.3 Steam crashes straight after opening.3.3 Epic / GOG.com / Amazon Prime Gaming support with the Heroic Games Launcher.1.7 Ensure the toolkit is already on latest version.So basically, either one of a "soul multiplier" and "enemy damage multiplier" table/script will solve my problem, if that's easier, or if you already know of one that exists. NG+ already multiplies the souls by 2-5x in vanilla! However, the NG+ damage isn't workable for the challenge run I'm doing.īUT, if there's a table with a customizable enemy damage multiplier, so I can reduce the enemy damage in NG+ to somewhere between 0.5-0.8x vanilla, then my problems are solved. On the other hand, I've realised a potentially alternative solution to my problem.
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I also updated Cheat Engine to the latest version, 6.8.2, still doesn't work for me. So, I uninstalled, did a clean re-install of the latest DS:PTDE on Steam, added nothing but DSfix, started a new game, and the table still had no effect for me. I was previously using a lot of mods, including enemy randomizer, which I thought might be causing a proble. I've tried to eliminate some issues to see if there was a problem on my end, rather than with the table. I'd like a table/script for Dark Souls PTDE (not remastered), that when enabled multiplies souls gained from enemies and items.īut a customizable multiplier would obviously be more versatile.Įxample, a soul item or enemy that gives 3000 souls, would give 9000 souls instead.Ī table that does so, whether new or simply direction to another table which does so that I've missed, would be greatly appreciated. I still can't find what I'm looking for in other tables, and I tried making my own table but I'm a big dummy, so here's a second attempt at begging. So I requested this previously about 6 or so months ago, but no-one replied. Options Required: Script that multiplies the amount of souls gained from enemies and items. Game Version: Current Steam version (AU), I cannot for the life of me find out what the version number/ID is. Game Name: Dark Souls - Prepare to Die Edition